Smarter Enemies, Icy Walls, and Better Character Architecture


Here's what's new in the latest updates:


  • Elite Enemy AI Improvements 
    Elite enemies now have a more intelligent movement pattern. Instead of blindly chasing the player, they periodically adjust their attack trajectory to strike from different angles. They also dynamically match their speed to the player’s, making them a more formidable challenge.

  • New Ultimate for The-Sir
    The-Sir has received a brand-new ultimate ability! He can now summon an ice wall that blocks enemy movement. It’s a fun and tactical addition to his kit, allowing for creative defensive plays.

  • Character System Overhaul
    I’ve restructured the way new characters are implemented. All characters now inherit from a base character  class, making it easier to apply shared tweaks and features across the entire roster.

More exciting things are on the way - stay tuned!

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